CiterOriginally Posted by eggbeast View Postsorry I haven't read this whole thread yet...we're having an issue with the map - the merlin/chinook and possibly other choppers crash on this mountain - they just start dropping out of the air when airspeed drops below 100 and they are on or close to the ridges (denoted by orange stripe) of this mountainit is 2369m up according to the mapYep, already asked a few pages backCiterOriginally Posted by Robster View Post@Scarecrow: that's one of the reasons why we had to tweak this map to fulfill BIS requirements... the real map is over 5000 m at ridges... i liked it that way but Mini asked for a more playable version... and then clafghan came in...Anyways, I guess we can not fix that from config map...
Originally Posted by eggbeast View Postsorry I haven't read this whole thread yet...we're having an issue with the map - the merlin/chinook and possibly other choppers crash on this mountain - they just start dropping out of the air when airspeed drops below 100 and they are on or close to the ridges (denoted by orange stripe) of this mountainit is 2369m up according to the map
Originally Posted by Robster View Post@Scarecrow: that's one of the reasons why we had to tweak this map to fulfill BIS requirements... the real map is over 5000 m at ridges... i liked it that way but Mini asked for a more playable version... and then clafghan came in...Anyways, I guess we can not fix that from config map...
Originally Posted by b00ceAs said before, that's hard coded into ArmA. There's nothing that the map maker can do about it, other than lowering the mountains but that's not really an option. The reason BIS did this was to emulate the real life limitations of rotary wing; In real life, however, the maximum altitudes are a bit higher. (around 5,000m) It should be noted that helicopters in real life have the same trouble navigating Afghanistan that we do in ArmA. So it works out and is 100% realistic.http://www.chinook-helicopter.com/news/Afghanistan/high_altitude_flight.pdf